Starting with Octobe22, this was changed to be more in line with how it was in the 2018 Halloween Demo, though now with fancy graphics for its blast radius. Since the SAGE 2019 demo, the shotgun was a wide-range weapon that shoots out 3 projectiles at once, in a similar fashion to Contra's "Spread" power-up. In the final, this is done by holding the Taunt button instead.īy this point, the Super Taunt is still visually as it was in the April 2021 builds, however its met requirements are now as they are in the final game. In Eggplant, the player has to hold Up to make Peppino breakdance. Much like in the April 2021 builds, Peppino's uppercut can only be performed at a ground level. He also can't run up walls if he's reached one by means of his grab move, and/or his Shoulder Bash. In Eggplant, Peppino has a bit of weight to his wallrun If he reaches a wall after falling in a downward trajectory, he'll kinda rubberband in a way, gradually picking up the necessary speed to climb that wall instead of instantly having the speed to do it right then and there. ![]() Main Control Differences from the Final Peppinoīetween Eggplant and the v1.0.184 release, Peppino's had some noteable changes to his moveset, perhaps for the better.Īfter one last hiccup, Peppino was re-granted his ability to willingly run on walls. 1 Main Control Differences from the Final.
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